Saturday, 28 April 2012

The car is finished!

After spending some more time refining the look of the car and adding wheels, I had finally finished it.

This is how the final result looked



I then sent this final model to Mike after cleaning up the model by freezing transformations and deleting contruction history. The feedback is gave me was really helpful as I thought the model was pretty good for a first time attempt. He said that because the way how the model was made it looked more like a plush toy car, rather than a real one. I agree with this completely but to make it more realistic it would have required more poly's which he did not want.

I think in the end he didn't use it in his final animation but at least I tried, and I'm very proud of it.

Thursday, 26 April 2012

Its looking more like a car!

Over a few more days I spent some more time on this model trying to quickly get it finished ready for when  Mike needed it.

I started making it more of a car shape by adding the shape at the front and the bumper indents.



After adding colour and some more accessories such as wing mirrors and door handles I this is how it looked.




Now i just needed to add the wheels


Wednesday, 18 April 2012

Mike emailed me! Uh oh...

After I had been working hard on Liam's scenes, I got an email from Mike asking how far i had got with the model, and if he could have it as soon as possible. This was a problem because i hadn't worked on it in a few weeks.

I then started working on the car model again, and began to try and create some form of windows for it.



This is what i managed to create in a few hours.


Using the same Technique i started to make door shapes.

Monday, 16 April 2012

Inking Larry and Frog finished

During the easter holidays I tried to get these scenes finished in around 2 weeks, they were fairly easy as they each only had around 20-30 frames.

larry pulling scene

frog leap scene

Overall the 2D inking process for Liam was fairly easy and quite fun to see how the characters come to life after adding colour. I was also fascinated at how well the characters were animated. 

Thursday, 5 April 2012

More 2D inking

After sending Liam both my completed inked files, he was quite impressed and he wanted me to do some more.  This time he gave my another larry scene (where this time he is pulling) and a frog leap scene.

line test capture from larry pulling scene

line test capture from frog leap scene

Wednesday, 28 March 2012

Colouring Larry

I started working on the larry scene, this was very tedious because it had a lot of frames, and required different colours, for each separate body parts. 

I would say this took me 3 weeks worth of sessions to complete. The process was fairly straight forward although I was a bit confused what colour the legs would be since they were a lot wider than the ones in original reference image.

How I did the legs originally

How I changed them to all the same colour

This is the final larry scene inked

Monday, 12 March 2012

Frog scene

I decided to start inking the frog scene first as i only had about 6 frames and was quite excited to see what it would look like.

I would say it took me about 2-3 sessions to complete this.

Screenshot of final inking of frogscene

Thursday, 8 March 2012

Liam Finally has some work!

After I got the email from Mike, I also went to see Liam, to collect the work he wanted me to do. This was the 2D inking stage.

Liam had asked if I could digitally ink two scenes for him using flash. The ones he decided to pick for me is the Larry dance and fly scene, and also the frog.

line test capture of the larry scene

line test capture of the frog scene
Liam also was kind enough to create a colour key so I could easily pick the correct colour to use for the characters.

Monday, 5 March 2012

Basic Box Model

As soon as i received the email to model a car I basically got straight into it and starting shaping a very low poly box model.

This was what I achieved


As you can see it is very basic but the car shape still starts to come through.

More Modelling

After completing the chair for Mike, he asked me if I could model a car; a normal everyday car that's pretty basic. He said this car would be placed in the background of the animation so I don't need to worry too much on the detail and exterior accessories.

This is the car I decided to try and model.

Vauxhall Corsa - Side View

Wednesday, 22 February 2012

The chair is finished!

Today I finally finished the office chair model. All I really needed to do was adjust the cushion part of the chair, which was pretty easy and just a case of arranging the vertices so it had bumps and indents.


Overall, the office chair was fairly easy to model, even though this was the most complicated model I had ever done before. The only problems I would say I had is trying to keep to a low poly count, but not so much that the model would loose it's appearance.

The finished model took me about 5-6 hours to complete.

Just the finishing touches....

This is a screenshot the the whole chair I have modelled so far.


The model looks good at the moment but I feel it looks a bit hard and doesn't seem "cushiony" at all. 
I think it will be pretty easy to make it seem so, and I will do that that later.

Making the wheels


On Wednesday 15th February I Finally added the wheels to the base of the chair. 

Here is an image of what it previously looked like


I then thought the wheels didn't look like they were attached onto the end, so I adjusted the legs.


Here is the finished base of the chair so far.


To finish off the base i would say it took close to 2 hours.

Monday, 13 February 2012

Still building the office chair


So today I carried on working on the office chair today and I feel I have progressed quite well. The base pole and the legs are now complete and I just need to add the wheels on to those. 

This is what I did in about 2-3 hours.


After I have completed the legs I then need to make the seat section look more "cushion" like.

Sunday, 12 February 2012

Time to start Modelling

So I started to model the office chair on Friday 10th January. 

This took me about 1 hour to do what i have so far, although I had a few problems which is why it took me so long.



I also had a problem with creating the bottom of the chair trying to extrude the faces to embellish the design a bit. Here is a screenshot of the mesh to show the problem I was having.


In the end I have left it like this as it doesn't really create any real problems at the moment and it looks just fine.

The brief

Mike emailed me back saying I could do some low poly modelling for some props and a background he needed.

These are the two pictures he sent me to use as reference.



The chair is fairly easy to make so I have started working on that, although the museum exterior looks a bit overwhelming since I only really know the basics for modelling in Maya.

Starting off...

I emailed two people who I could potentially help with their work.

First I emailed Liam, who is working on an animation called "Eagles are Jerks". This is all 2D animation drawn frame by frame in Flash. I asked him if i could do some digital inking for him and he said he would be happy for me to do that.

Now I'm just waiting for him to set up a meeting so I can do some of his work that he's already animated - and ready to be digitally inked.

Introduction

In the second year of Animation, we were given a module "Film Shorts and Stings", and in this module we are required to work at least 25 hours with 3rd years - helping them with their major project. This is good for us because we get to see what its like being a 3rd year and the processes they go through towards the end of their degree. It also gives us a chance to get our names known if we are credited at the end of the animations, and the final work is entered into festivals.